![]() Because the spells are on cool-downs, Frey is forced to switch between slotted spells as part of the flow of combat. Going beyond a mundane shield, the spells can ensnare enemies in magic vines, create barriers of fire, or fling enemies away. Basically, Frey uses her right hand to cast weapon spells like bolts of magic, flaming swords, shattering boulders, or explosive shots. Could It Be Magic?Īside from its narrative hook, Forspoken’s most likely distinguishing feature is its magic-based combat and parkour-like movement. The looming question is, does Forspoken have any ideas of its own? I actually think it does. All games are built on the ideas of other games. That’s a polite way of saying that Forspoken’s action and exploration mechanics are reminiscent of popular titles like Assassin’s Creed, Breath of the Wild, and Elden Ring, just to name a few. ![]() But then, much of Forspoken shows an appreciation for other action RPGs and hack-and-slash games. Cuff’s chatter can also be dialed back to the essentials. Although Cuff is a bracelet and not the dismembered head of an immortal, it functions much like Mimir in God of War.
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